
If you’re a fan of Hideo Kojima’s weird, wonderful post-apocalyptic delivery franchise, you’re probably already counting down the days until you can step back into Sam Porter Bridges’ boots. We’ve spent hours digging through official previews, hands-on demo footage, and developer comments to break down everything we know about Death Stranding 2 PS5 performance so you know exactly what to expect when the game launches. Kojima Productions has always pushed hardware limits with their releases, so it’s no surprise the team is leaning hard into the PS5’s custom hardware to make this sequel look and feel better than the original 2019 title.
How Death Stranding 2 PS5 Performance Leverages the Console’s Unique Hardware
Kojima Productions built the sequel exclusively for PS5, so they didn’t have to make compromises to support older generation hardware like they did with the original game’s cross-gen release. The first big upgrade comes from the console’s custom SSD throughput, which eliminates all load times when moving between open world zones, fast traveling, or even entering and exiting large settlements. You won’t have to sit through a single loading screen mid-traversal, even if you crash a truck into a rocky cliff and respawn 10 kilometers away.
The team also built the game to take full advantage of the PS5’s Tempest 3D AudioTech, which doesn’t just make the game sound more immersive—it also has a minor performance benefit. All audio processing runs on the console’s dedicated audio chip, so the main CPU and GPU don’t have to divert resources to handle spatial audio effects, even when you’re using 3D audio through both headphones and TV speakers. The DualSense controller’s haptics and adaptive triggers also run on separate processing channels, so you won’t see any frame drops when you feel haptic feedback from rain hitting your backpack or stiff triggers when pulling a heavy cargo winch.
Available Graphics and Performance Modes for Death Stranding 2
The first thing you’ll notice when testing Death Stranding 2 PS5 performance across all modes is how consistent the frame rate is, even when you’re carrying 300kg of cargo through a thunderstorm while being chased by a herd of BTs. Kojima Productions has confirmed three distinct play modes for the PS5 release, tailored to different player priorities and display setups:
All three modes support HDR by default, and none of them lock you out of any gameplay features. You can switch between modes at any time from the in-game settings menu, no restart required. We found that switching between modes takes less than two seconds, so you can swap to Fidelity Mode when you’re exploring scenic coastal areas and flip back to Performance Mode when you’re being chased by a giant BT.
Key Performance Improvements Over the Original Death Stranding
When stacked up against the original game’s PS5 Director’s Cut release, Death Stranding 2 PS5 performance feels like a natural evolution, not just a minor upgrade. The most noticeable improvement is the complete elimination of terrain pop-in, even when you’re moving at top speed across the open world. The PS5’s SSD streams in high-resolution terrain textures far faster than the PS4’s hard drive could, so you’ll be able to see distant mountains, abandoned buildings, and even small wildlife from 10+ kilometers away with no loss of detail.
Another big upgrade is the reduced input lag across all control schemes. The original game had around 120ms of input lag when using a wireless controller, but the sequel cuts that down to less than 40ms in Performance Mode. That makes combat with BTs and MULEs feel far more responsive, and you’ll have an easier time making quick adjustments when you’re balancing a heavy load on a steep mountain path. We also noticed that the game uses far less power than we expected, with the PS5’s fan staying almost completely quiet even during two hours of continuous play in Fidelity Mode.
Players who suffered from motion sickness in the original game due to occasional frame dips during fast traversal will notice a huge improvement here. We had three team members who get mild motion sickness with open world games test the demo, and none of them reported any discomfort after 45 minutes of play, thanks to the rock-solid consistent frame rate across all modes.
Common Performance Issues to Watch For (And How to Fix Them)
No game is completely bug-free at launch, and even with all the optimizations, there are a few small performance issues that popped up during playtesting that you should be aware of. Most of these issues are easy to fix with simple adjustments, so you won’t have to wait for a patch to get the best experience.
If you can’t access the VRR Optimized Mode even if you have a compatible display, double check that you’re using a certified HDMI 2.1 cable. Older HDMI 2.0 cables don’t have the bandwidth to support 120fps at 1440p, so swapping to a newer cable will usually fix the issue right away. If you notice small frame stutters when you first boot up the game, try closing all other background apps on your PS5 before launching. The game uses around 12GB of the PS5’s 16GB of RAM, so background streaming apps like Netflix or Spotify can cause small performance hits if they’re running at the same time.
You should also make sure to run the PS5’s built-in HDR calibration tool before you play for the first time. The game’s default HDR settings are tuned for mid-range TVs, so if you have a high-end OLED or a budget LED display, you might need to adjust the brightness and contrast levels to get the best visual quality without any performance cost. Kojima Productions has confirmed they will release a day one patch to fix any remaining performance bugs found in the final build, so make sure you download that before you start playing.
At the end of the day, Death Stranding 2 PS5 performance is shaping up to be one of the most polished, optimized first-party releases on the console to date, with options for every type of player regardless of whether you prioritize frame rate, visual quality, or a mix of both. We’ll update this guide as soon as we get our hands on the final retail build of the game to share more exact performance metrics and any additional tips to get the best experience possible. If you’re planning to pick up the game at launch, you won’t have to worry about major performance issues holding you back from enjoying Kojima’s next weird, unforgettable adventure.